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Baldurs Gate 3 [DX11] - V 1.00

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Baldurs Gate 3 [DX11] - V 1.00

— Created and assembled by Losti —
 Made with and for the 3D-Vision Community 
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FIXED:

- Lights (Losti)
- Shadows (Losti)
- Reflections (Losti)
- Light-Shafts (Losti)
- Lightning CS-Clipping (Losti)
- Decals (Losti)
- UI (Autodepth/static) (Losti)
- Skybox (partial) (Losti)

ISSUES LEFT:

- In some angels of view/areas you can experience some minor light clipping.
- One-eye rendering for most decals at the left and right side of the screen, annoying for conv. > 3.0
- 100 % Shadow fix and zero side screen effects only for convergence 1.0, the higher the worse, suitable range: 1.0 – 3.0, I DO NOT SUGGEST higher convergences due to the one-eye rendering side-screen.
- Some horizon renders screen-depth
- Game will crash if you return to desktop

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Optional donation:

Please respect the work behind this fix, this fix would probably not have appeared WITHOUT the work of the mans behind the scene. Donations for to show appreciation and provide funding towards future game fixes:

Losti: www.paypal.me/Losti3D
- Masterotaku: masterotakusuko@gmail.com (PayPal)
- DHR: www.paypal.me/dhrdonation
- DarkStarSword: www.paypal.me/DarkStarSword or support https://www.patreon.com/DarkStarSword
- DJ-RK: www.paypal.me/DShanz


Additional Contributions:

  • DSS/Bo3B/Chiri: 3D-Migoto, the base for ALL the fixes you see here!!
  • Masterotaku: many many help on demand!
  • DJ-RKtry to help solving issues

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How to make make things working:

PLEASE ENSURE you are using a 3D-Vision-SUITIBLE Driver SetupTo proove or achieve, I suggest reading + using this:

1. INITIAL-Setup (only needed once):

  • INSTALL the fix with 3DFM
  • or download it from below and EXTRACT the archives files to the game install folder: ...\Baldurs Gate 3\bin\
  • Disable 3D in the Nvidia Control Panel if you crash with apply in-game graphic settings, set up in-game settings and reenable 3D

 
2. Starting the Game and Ingame-Setup:

- START the game

  • Start the game via Larian launcher and choose DX11, or start the game using bg3_dx11.exe
  • Using native 3D-Vision do not require a special setup
  • For other 3D-Modes: open d3dx.ini
    • remove the “;” in front of the line “;include = ShaderFixes\3dvision2sbs.ini”
    • remove the “;” Infront of the line “;$\ShaderFixes\3dvision2sbs.ini\mode = 0”
    • change “mode = 0” to your desired 3D-Mode
    • open …\ShaderFixes\3dvision2sbs.ini
    • change “global persist $mode = 0” to your desired 3D-Mode

- Set FULLSCREEN in the game options.

    • If 3D will not work, try ALT+ENTER and ALT+ENTER again, or STRG+T

    - Additional In-Game Settings:

      • NO TAA, only FXAA or SMAA
      3. Key Assignments in the Game:
      • F10 reload the fix and the settings, use if game menu is depth-fragmented
      • XB_GUIDE toggle low convergence preset (50% of current convergence)
      • °^ (DE-keyboard) toggle low convergence preset (50% of current convergence)
      • #~ (EN-keyboard) toggle low convergence preset (50% of current convergence)
      • ALT + NUMPAD0turn off/on “some” decals but get rid of the mono side screen rendering
      • -“ or “+adjust the depth for the auto depth UI and mouse to your likes
      • ,” or “.” Cycle different convergence presets (1.0 – 3.0)
      • F12 switch UI depth off/on


      4. Problems?:

      • PLEASE provide detailed information about the ERROR you got, as well as information about your hard (GPU) and software (driver/windows version) setup
      • PLEASE provide a save-game and an instrcution to see your problem there to rauti@inetmx.de / Discord or @ a MTBS thread
         

      5. Download:


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