3D Vision fix for OCTOPATH TRAVELER. This uses the UE4 universal fix 7.69 as the base (thanks to currently Losti and originally DHR).
Fixed (compared to the universal fix)
- Depth of field effect restored and stereoized, and with F4 hotkey to toggle it.
- Fixed transparency effects of geometry.
- Heatwave effect fixed (seen in desert areas).
- Fixed HUD clipping when it's at depth.
Installation
- Download this file and extract its contents in the "OCTOPATH TRAVELER\Octopath_Traveler\Binaries\Win64" folder, where "Octopath_Traveler-Win64-Shipping.exe" is.
- Run the game and let it overwrite the Nvidia profile when asked. Make sure you play in exclusive fullscreen.
Hotkeys (numbers aren't from the numpad)
- Lots of them: hotkeys from the universal fix. Especially important: "numpad +" to disable and enable autoconvergence (enabled by default) and "," and "." for static convergence presets. By default HUD is at 40% depth.
- F4: depth of field toggle. Not disabled by default. Disabling this effect can free a lot of GPU usage.
Recommendations
- If you need to save some GPU usage without sacrificing resolution, disabling depth of field with F4 can be a good idea. There are some areas where it's noticeable that the effect was intended to be enabled, because you'll clearly see the far edge of the game map.
Installation
- Download this file and extract its contents in the "OCTOPATH TRAVELER\Octopath_Traveler\Binaries\Win64" folder, where "Octopath_Traveler-Win64-Shipping.exe" is.
- Run the game and let it overwrite the Nvidia profile when asked. Make sure you play in exclusive fullscreen.
Hotkeys (numbers aren't from the numpad)
- Lots of them: hotkeys from the universal fix. Especially important: "numpad +" to disable and enable autoconvergence (enabled by default) and "," and "." for static convergence presets. By default HUD is at 40% depth.
- F4: depth of field toggle. Not disabled by default. Disabling this effect can free a lot of GPU usage.
Recommendations
- If you need to save some GPU usage without sacrificing resolution, disabling depth of field with F4 can be a good idea. There are some areas where it's noticeable that the effect was intended to be enabled, because you'll clearly see the far edge of the game map.
- If you need to tweak anything related to the universal fix, you should run "00_UE4-UniversalFix-2_Config.cmd" to reenable the overlay that will show the hotkeys (not the few made by me) and their state.
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku