geo-11 fix for METAL GEAR SOLID 2: Sons of Liberty - Master Collection Version.
- Haloing issues.
- Lens flares now at depth.
- Double depth of the background during codec calls.
- Autoconvergence configured. If you disable it, you'll have to make your own quick convergence hotkeys.
- Added a custom crosshair for sniper rifles.
Installation
- geo-11 (with build v0.6.182): download this file and extract its contents in the "MGS2" folder, where "METAL GEAR SOLID2.exe" is. Remember to edit "d3dxdm.ini" to change your "direct_mode" to the output you need. For 3D Vision monitors, only "nvidia_dx11" works properly.
- Warning: keep in mind that mods usually have a "d3d11.dll" file already, which is Ultimate ASI Loader. If you're using mods, you need to rename the "d3d11.dll" file from the fix to "d3d11.asi".
- Run the game.
Custom crosshair information
It's enabled by default, thanks to the "include = ShaderFixes\custom_crosshair.ini" line in "d3dx.ini". Comment or delete that line to disable it.
Custom crosshair information
It's enabled by default, thanks to the "include = ShaderFixes\custom_crosshair.ini" line in "d3dx.ini". Comment or delete that line to disable it.
The following settings can be configured in "d3dx.ini":
- By default it has white color. You can edit the x22, y22 and z22 (RGB color channels respectively). 0 is black, 1 is white. So you can use decimals between them for each channel.
- By default it has a size multiplier (y23 value) of "0.003". That's the minimum value to be visible at the default 720p internal resolution of the game. At higher resolutions, I recommend "0.002" (no quotes).
- By default it scales up in size the closer the target is (it isn't too noticeable for the most part, but it was fun to do). It's controlled by the z23 value. Set it to 0 to disable it.
- By default it has a "+" shape. You can turn it into a square by setting x24 to 0.
Mod compatibility
- The only element of the fix that cares about mods is the custom crosshair, that needs to detect the sniper icon from the inventory. The "AI Slop" texture mod is supported in both 2x and 4x resolution.
Recommended mods
- The fix for resolution and other extra features: https://github.com/Lyall/MGSHDFix
- The mod for better audio: https://www.nexusmods.com/metalgearsolidmastercollection/mods/6
- Maybe this uncensoring mod: https://www.nexusmods.com/metalgearsolidmastercollection/mods/137
If you liked the fix and want to contribute for more future fixes, you can donate to this PayPal account: masterotakusuko@gmail.com
Or you can join my Patreon: https://www.patreon.com/masterotaku