Luke Ross updated his RealVR mod to support VRto3D for 3D displays.
This game is compatible with 3DVision driver 452.06.
Notes:
- Has dynamic-depth crosshair
- Camera now has native controls, so you can play with a gamepad on single/multi-display or mouse & keyboard on multi-display
- Unfortunately, Sony delisted HZD to make way for an unnecessary remaster, but you should still be able to find keys for sale
- RealVR uses Alternate Eye Rendering, so it is essential to maintain a consistent framerate to avoid eye-flips or other artifacts, so adjust your in-game settings accordingly
- You will have to choose between:
- 1:1 aspect ratio with correct aspect ratio cutscenes, wasted rendering, and having the HUD in the center 2/3rds of the screen; gameplay is 16:9
- 16:9 aspect ratio with everything in cutscenes stretched horizontally, but no wasted rendering and HUD is normal
- 3DVision setups require a 2nd display to run VRto3D
- The game has some aggressive culling, so you may see things disappear
- The camera in cutscenes often shows you things with funny animations that were out of frame in the base 2D game