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Avowed [UEVR + VRto3D]

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praydog's awesome UEVR makes it possible to play Avowed in 3D!

Notes:

  • Optionally support praydog's work on Patreon
  • Default depth/convergence for 1st Person
  • Alternate depth/convergence for 3rd Person in the VRto3D profile can be toggled with Numpad 2 or Guide Button. This should be accompanied with a UEVR "Reinitialize Runtime" to avoid black borders
  • 3DVision hardware is playable on latest drivers thanks to WibbleWobbleReShade. Check VRto3D ReadMe for instructions

Known Issues

  • Game is prone to crashing on injection, just try again
  • There are some one-eye lighting/shadow problems that can be resolved by turning on ray-tracing or injecting in game (but loading a save will break them again withoug ray-tracing)
  • As with many newer Unreal Engine games, it can have performance issues

In-Game Settings:

  • DLSS Swap not needed
  • Window Mode 'Windowed'
  • Motion Blur '0%'
  • VSync 'Off'
  • Upscaling 'Nvidia DLSS'
  • NVIDIA Reflex Low Latency 'On + Boost'
  • Global Illumination Quality 'Epic' (fixes shadow dancing)

UEVR Settings:

  • Can run UEVR in OpenXR or OpenVR mode for this game

You will need:

  • VRto3D V3.1.0 or newer setup for your 3D display here
  • Download this UEVR profile for Steam or this UEVR profile for Microsoft Store version
  • DO NOT RENAME THIS PROFILE ZIP OR UEVR WILL NOT WORK. THAT INCLUDES IF WINDOWS ADDS (1) ETC
  • Follow the general UEVR instructions for installation and launching a game below

The below instructions are also available on GitHub




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