praydog's awesome UEVR makes it possible to play Avowed in 3D!
Notes:
- Optionally support praydog's work on Patreon
- Default depth/convergence for 1st Person
- Alternate depth/convergence for 3rd Person in the VRto3D profile can be toggled with Numpad 2 or Guide Button. This should be accompanied with a UEVR "Reinitialize Runtime" to avoid black borders
- 3DVision hardware is playable on latest drivers thanks to WibbleWobbleReShade. Check VRto3D ReadMe for instructions
Known Issues
- Game is prone to crashing on injection, just try again
- There are some one-eye lighting/shadow problems that can be resolved by turning on ray-tracing or injecting in game (but loading a save will break them again withoug ray-tracing)
- As with many newer Unreal Engine games, it can have performance issues
In-Game Settings:
- DLSS Swap not needed
- Window Mode 'Windowed'
- Motion Blur '0%'
- VSync 'Off'
- Upscaling 'Nvidia DLSS'
- NVIDIA Reflex Low Latency 'On + Boost'
- Global Illumination Quality 'Epic' (fixes shadow dancing)
UEVR Settings:
- Can run UEVR in OpenXR or OpenVR mode for this game
You will need:
- VRto3D V3.1.0 or newer setup for your 3D display here
- Download this UEVR profile for Steam or this UEVR profile for Microsoft Store version
- DO NOT RENAME THIS PROFILE ZIP OR UEVR WILL NOT WORK. THAT INCLUDES IF WINDOWS ADDS (1) ETC
- Follow the general UEVR instructions for installation and launching a game below