Fix by Helifax More Screenshots at: Lords Of the Fallen - 3DVisionLive GalleryFixes:- Removed Static shadows exterior/interior- Removed Dynamic shadows exterior/interior- Removed volumetric fog/smoke that was rendering in one eye only- Removed some lens-flares that are rendering in one eye only- Removed some weird reflections in some places.- Removed Blood Pools that were at wrong depth.- For some reason I cannot push the hud into depth. instead of rendering each eye with the offset is rendering in both eyes the same offset....- Exterior: looks good.- Interior: You will get weird reflections that pop into place when you get next to them. (Like in Dark Souls 2) If I disable the shader for this the whole scene turns black/unlit. So far I wasn't able to fix it...(between the crashes, Stereo rendering not working properly and so on...)Known issue (most likely on non-SLI setups):- When starting the game 3D Vision kicks in.- You load a game but there is no 3D, instead a flat image in both eyes. This is a driver/game problem ?! The workaround I found is to: - Leave 3D Enabled (don't press CTRL+T) or the game will crash - Hit ALT+ENTER to go to window mode - Hit ALT+ENTER again to get back to fullscreen. Now the game should render correctly in 3D.ARCHIVE- Install: Place the content of the archive in "Lords Of The Fallen\bin" folder.- Profile: Use default "Lords of the Fallen" profile using nvidia Inspector.- In-game: Set shadows to either "LOW" or "HIGH". Medium setting is not working properly...
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