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Starpoint Gemini 2

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3DMigoto 3D Vision DX11 Fix
by:  4everAwake


Fixed:
-Skybox depth
-Fog halos
-HUD / UI depth
-Removed most 2d bloom effects

Remaining Issues:
-Bloom from the twin stars is screen depth.
-HUD & UI can clip your space ship

Installation:
  • Download this ZIP file and extract the contents into the same directory that has the game's EXE file. (When prompted, overwrite "d3dcompiler_46.dll")
  • Run the game and in the Options Video settings, set "Volumetric Fog Shadows" to "1"
  • In the Options Control settings, rebind the key for "Captain Info" from the F2 key to another key (such as F8)

Additional Notes:
  • Press the F2 key to make the HUD & UI screen depth (good for when you are reading the tutorial text or when your ship is docked at a station)
  • If you want, you can adjust the depth of the HUD / UI. In the "d3dx.ini" file, under "[Constants]", change the "x" value. The lower the value, the more "pop out". Changing this moves the entire HUD & UI. 
  • This fix was tested on the Steam version (game version 1.2001) using Win 7 x64, non-SLI, 1080p, Geforce drivers 340.52 & 344.75. I'm unsure if SLI works.


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