3DMigoto 3D Vision DX11 Fix
What this mod does:
- Fixes various haloing & lighting issues
- Adds two convergence presets on the 'Caps Lock' key.
- Adds a very high convergence preset on the 'Tab' key. (Use this when traversing the Arizona map)
- Fixes an issue where some HUD / UI elements have too much convergence and moves HUD / UI into depth. Press the '~' key (located above the Tab key) to move the HUD & UI back to screen depth.
Remaining Issue:
- Fog of war is screen depth
Installation:
2) Use Nvidia Inspector to assign "WL2.exe" to the profile "Harry Potter - Deathly Hollows Part1". (For instructions on how to use Nvidia Inspector, see this guide)
3) With the Harry Potter profile still open in Nvidia Inspector, scroll down to the Undefined section.
4) Where it says "0x 70E5A749" (2nd to the last line), change the setting value to "0" (without the quotes).
5) Click on "Apply changes".
6) Run the game and in the Display Options menu, enable "Software Cursor"
7) In the Control Options menu, rebind "Select Next Mob" from 'Tab' to another key (such as the 'Alt' key)
Made this fix using DarkStarSword's Unity template
What this mod does:
- Fixes various haloing & lighting issues
- Adds two convergence presets on the 'Caps Lock' key.
- Adds a very high convergence preset on the 'Tab' key. (Use this when traversing the Arizona map)
- Fixes an issue where some HUD / UI elements have too much convergence and moves HUD / UI into depth. Press the '~' key (located above the Tab key) to move the HUD & UI back to screen depth.
Remaining Issue:
- Fog of war is screen depth
Installation:
2) Use Nvidia Inspector to assign "WL2.exe" to the profile "Harry Potter - Deathly Hollows Part1". (For instructions on how to use Nvidia Inspector, see this guide)
3) With the Harry Potter profile still open in Nvidia Inspector, scroll down to the Undefined section.
4) Where it says "0x 70E5A749" (2nd to the last line), change the setting value to "0" (without the quotes).
5) Click on "Apply changes".
6) Run the game and in the Display Options menu, enable "Software Cursor"
7) In the Control Options menu, rebind "Select Next Mob" from 'Tab' to another key (such as the 'Alt' key)
Made this fix using DarkStarSword's Unity template