Updated 11/26/15: added more drive locations
What this mod does:
- Fixes shadows, haloing & various lighting issues
- Fixes an issue where the dungeon map had too much depth
- Adds 2 convergence presets on the 'Caps Lock' key. Use the lower convergence preset for some cutscenes.
- Adds an auto-convergence feature when aiming (whenever the crosshair appears on screen). If needed, this can be adjusted by pressing the 'Z' key and adjusting the depth & convergence to your liking. Save your settings by pressing 'F7' and restart the game.
Remaining Issues:
- HUD remains screen depth
- Light shafts look a little off
- Some flickering bloom & jittery shadows (game bug- this happens even with no fix installed & 3D turned off)
Installation:
- The game must be installed in one of these locations:
- C:\Program Files (x86)\Steam\steamapps\common\Darksiders II Deathinitive Edition\
- C:\Darksiders II Deathinitive Edition\
- D:\Darksiders II Deathinitive Edition\
- E:\Darksiders II Deathinitive Edition\
- F:\Darksiders II Deathinitive Edition\
- G:\Darksiders II Deathinitive Edition\
- S:\Steam\steamapps\common\Darksiders II Deathinitive Edition\
- Download this ZIP file and extract the contents into the game directory. (For the 32-bit version of the game, drag "d3d9.dll" from the directory labled "32-bit" and overwrite the existing dll in the game directory).
- For the Steam version-- delete the file "GameOverlayRenderer64.dll" in the Steam directory.
- Also note: The GOG version of this game currently requires a 32-bit DLL.
- For the Steam version-- delete the file "GameOverlayRenderer64.dll" in the Steam directory.
- Also note: The GOG version of this game currently requires a 32-bit DLL.
Big thanks to HeliX & DHR for the original Darksiders II fix.