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Elite Dangerous

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ELITE DANGEROUS HORIZONS and ELITE DANGEROUS 64bit

V8 for Horizons 64bit now available:
https://s3.amazonaws.com/andysonofbob/Elite+Dangerous+Fix+V8+64bit.zip

FIXED! 


[KEYBOARD SHORTCUTS]
  • "/"   If you think planets look too close press "/"to toggle the depths; you will need to do this again when accessing the system map or the planets won't show.  Default is standard depth.



INSTALLATION

Elite Dangerous: HORIZONS
You will need to extract all of the files into the elite-dangerous-64 folderC:\Games\EDLaunch\Products\elite-dangerous-64

Elite Dangerous
You will need to extract all of the files into the FORC-FDEV-D-1010 folder.  Steam users:
C:\Steam\SteamApps\common\Elite Dangerous\Products\FORC-FDEV-D-1010


INSTRUCTIONS  Please read all of the following CAREFULLY
 
You will need to DISABLE SHADOWS in the game's menu.

Make sure you are in real 3D mode not Compatibility Mode! 

CTRL+ALT+F11 toggles CM


YOU WILL NEED TO TWEAK CONVERGENCE TO ALIGN THE STARFIELD and NEBULA

You must first have the convergence keys unlocked in the nVidia panel
  • Go outside to where you can see the nebula and starfield;
  • Put this view to the center of the screen;
  • Hold down your lower convergence button until the nebula is a teeny tiny bit behind the starfield when looking directly in the middle;
  • Save the convergence setting ALT (might be CTRL) + F7


HAVE FUN!


Fixed:
Many textures fixed
Object doubling with planets/stars
Found and moved 2 starfields to depth.  [There will be more! Please let author know where you are.]
Found and moved 2 nebula to depth [YOU MIGHT NEED TO TWEAK see below]
Added toggle for planets to correct dept: "/"
Deep space planets moved further back
Certain HUD elements tweaked slightly
Dodgy effects removed:
Fog within planetary rings
Bloom docking lights outside station and stars through Hyperspace


Before shots:



After shots:
Issues remaining:
None!

Thanks:
Bo3b, DarkStarSword and Helifax for their help!
The_Nephilim for testing and spotting my over zealous shader hunting! :)




---------------------- NEBULA  TWEAK GUIDE ----------------------


NEBULA
If you want to play at a much higher convergence you may need to do the following...

#1 MAKE SURE YOU SAVE YOUR CONVERGENCE SETTINGS!!!!
CTRL + F7

Go to where you extracted the fix files e.g.
C:\Steam\SteamApps\common\Elite Dangerous\Products\FORC-FDEV-D-1010

Inside the ShaderFixes folder, delete all the files that end in .bin (They will repopulate next time you run the game.)
Temporarily move the d3dx.ini file to somewhere safe e.g. desktop
Copy and Paste the d3dx.ini from the FOR TWEAKING NEBULA folder; this will allow you to tweak the shader.

Look for following shaders and OPEN them in WORDPAD or Notepad++ if you have it:
df226b8076adab82-vs_replace
fb66e38457882d4f-vs_replace

Run the game and enter the Docking tutorial.

Alt + Tab into WORDPAD, which you should have open one of the shaders with.
Around line 31 or 33 you should see this: o1.x += separation * 1.065;

Tweak the number (1.065) in the line by small increments of between 0.005 and 0.2.
Making the number bigger pushes it deeper; smaller more shallow.
Do the same for the other shader.

Save the files.  Alt tab into game. Press F10 to reload the shaders.
Rinse and repeat.

Finished?  Replace the new d3dx.ini with the original that came with the fix.  Restart. :)

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