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Metal Gear Solid V: Ground Zeroes (DX11)

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update: 01/24, Thanks to DarkStar Sword!!:
- Lensflares accurate fix
- Fix ocean clipping
- Add dynamic crosshair

Some HUD improvement may be add in a next update.


Firts i want to thanks DarkStarSword for add the feature in 3Dmigoto (hooking) that make this fix possible.

Fix:
- Shadows
- Lights
- Reflections on the ground and walls
- Halo in effects
- Lensflares
- Dynamics Crosshair
- Disable DOF/Blur effect (really anoying)

Notes:
- High AO is working out of the box.
- If you want to use AO = Extra High use Max Payne 3 profile.

Presets:
- "O" key for cinematics
- "P" key for recommended convergence
- "I" key toggle ON/OFF Lensflares

Instructions:
- Extract where the .exe is located

Download

Stay tuned..... the story continues....

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