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The Flame in the Flood (DX11)

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Fix:
- Shadows
- Lights
- Objects markers in the ground
- Decals
- Halos
- Pop up HUD (-20%), more pop-up is not recommended

Presets:
- "P" key cycle through main menu/cinematics and gameplay convergence. The one in the screenshot.

SBS and TB  3D modes:
- If you want to use this modes, remove the ";" from "run = CustomShader3DVision2SBS" in the [Present] section of the d3dx.ini. Default game will start in TB Mode. Press F11 to cycle.

Instructions:
- Extract where RiverGame-Win64-Shipping.exe is located (...\RiverGame\Binaries\Win64)
- Use Post Processing = LOW. Any other option introduce an AO effect that is broken.

Tested in Steam version. Also working in GOG version.


Download


More info here:
Geforce Forum Thread

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