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DCS World 1.5 Modified fix..

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DCS World (1.5 Only)  Original fix by: Lefuneste
Slightly Moddified by:The_Nephilim


Fixed: HUD depth can be collimated to infinite
Horizon problem
Sun depth and sun HDR effect depth
Labels can be in 3D and are masked by cockpit frame

Unfortunately increasing HUD depth is also shifting MFD/shkval and other jauges displays because they share the same textures.
To cope with that, I set up two modes
  • "texture filtering" :   "up arrow" key activate this mode. The HUD of A10C, Ka 50, Mig21, HUH1, P51, FW190 are shifted independently of MFD/shkval/radar... other planes are not affected.
  • "depth filtering" : only vertex before or after a specified distance of viewpoint will be shifted.    You can cycle by "up arrow" key between this settings: "shift all", "Su25T setting", "A10A setting", "F15C setting", "Mig29 setting", "Su27/33 setting", "no shift".
    • If you move forward or backward your POV, the distance will change, so the settings may be no more fitted.
    • You can tune the settings for planes by modifying lines in [key 3] section of d3dx.ini.
      • Negative value: texture shifted if distance between camera position and texture is less than absolute value
      • Positive value: texture shifted if distance is greater than value.


Installation

DCS World v7.4 3D Fix.7z

 Install the fix :
Use JSGME (best choice).
Unzip the fix in your JSGME mod dir. and install it with JSGME.
or
Unzip the fix and copy the contain of  "DCS_stereoscopic_3dMigoto_*.zip" in "DCS World" install dir.

!!! WARNING : The 3Dvision profile "Digital Combat Simulator: Black Shark" must be deleted or affected to another exe than DCS.exe (with nvidia inspector for example) in order to have the fix working for sun and horizon !!! 


          A new Profile should be created when running with this new fix.. so the 3D should be on in the main menu when starting up..


 DCS 1.5 can only be put in 3DVISION mode by setting full screen mode in game (ATLGR + ENTER), (Not sure but I think the game already is in Fullscreen with the modification I made if not you know what to do to get it in Full Screen)
Additional Notes:

I use arrow key by default because there are only few free keys and most of sim users do not control their plane using keyboard...
Mod improvement are set ON by default.

left Arrow Key  :left Arrow Key : Toggle off/on high HUD depth and labels => to use for  A10C, Ka50, Mig21, HUH1, P51, FW190
up Arrow Key  : Toggle high HUD/shkval/MFD  depth using multiple depth filtering settings ("shift all", "Su25T setting", "A10A setting", "F15C setting", "Mig29 setting", "Su27/33 setting", "no shift")
down Arrow Key  : set temporary high HUD/shkval/MFD depth using depth filtering settings until depressed
right Arrow Key  :Shift beetween 2 convergence /separation settings
Mouse 4: low separation/convergence settings

Some settings can be modified in d3dx.ini.
The most important is the HUD shift, it may be updated regarding your sep./conv. settings.
You can modify it in the following line in [constant] section
x1 = 0.4    // modify here the value to add for HUD separation
 Key used to change mode can be modified in [Key*] sections.

What was added by The_Nephilim:


1. I added to get the Maine Menu and UI in 3D.
2. Training Missions Markers in Cockpits that use it like the AJS32 Viggen Start up mission in 3D. the where hard to look at in 2D hopefully the are a little better know..

There are other adjustments to be made in the d3dx.ini file if you need help with those I can try and help from what I understand on How Lefuneste set them up..

This is Only an update you do NOT need to use this version.. I thought the Main menu/ UI and Training Markers needed to be fixed..

Everything else should work as before as I did not touch it those settings.. The main menu /UI is not perfect but works better in 3D I think..

IF you try this and the UI or Markers need adjusting Please let me know maybe I'll switch it back to be adjustable via Hotkey..

I would Like to give a HUGE Thank You to Lefuneste for this orignal fix and hopefully I made a small improvemnt in the already Great Mod..

All thank yous goto Lefuneste minor thnx to me ;)

Hope you enjoy it!!

Modded Originally by: Lefuneste
 Slightly modded by The_Nephilim



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