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Obduction (DX11)

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Warning: The lastest version of this game have an issue with 3Dvision. The game don't start in 3Dvision, only 2D render, so you need to use a previous version of the game. In GOG you can do it changing the settings menu on the game (i'm using 1.4.2), but in Steam i don't know how to do that. Probably if you are using steam, you will have to use a cracked version of the game.

Fix: 
- Shadows
- Lights
- Reflections
- Decals
- Halos in effects
- Lights Shaft

TB and SBS Mode:
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ;run = CustomShader3DVision2SBS in the [Present] section of the d3dx.ini. Default TB Mode. F11 to cycle.

Presets:
- "P" key cycle Crosshair depth
- "1" key for low convergence and "2" key for high convergence, you can customize in the d3dx.ini

Settings:
- Use Post Processing = LOW
- Shadows = Highest
- Don't use highest AA settings, is broken in 3D.


Download (GOAL)

Screenshots


Read this topic about How i will release my fixes: HERE

** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com
Thanks!

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