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Dark Souls - REMASTERED - 3D-Vision-Fix - V1.00

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*** This fix was made with 3D-Migoto V 1.3.8 - The game was nearly 3D-Ready out of the box, look @ the description for fixed issues***



Lastest Update: 24.05.2018 - V1.00
- release


Fixed:
- HUD
- water approx fix
- bonefire glossy "thing-issue"


Issues left:
- water not 100 % correct


Download - Fix V 1.00
Dark Souls - REMASTERED - 3D-Vision-Fix - V1.00


Introduction get it working:
- uninstall old fixes!!!
- download and extract the fix archive to the DarkSoulsRemastered.exe location

Ingame Settings:
- up to you

Key Settings:

Cycle HUD-Depth Presets
","
==> Find your matching HUD depth


Key Setting - Customization
if you dont like the settings the fix comes with, you have to find your own likes:
- choose your desired separation and convergence in the game (for the HUD you can cycle depth presets via Key (see key-settings)
- to see your convergence/separation set
[Hunting]
hunting=1
in d3d11.ini and press F10 to see the current separation/conv. Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
- Find a suitible HUD depth (constant "z")
- edit the section *Key definitions* in d3dx.ini and or constant "z = 0.3" in [Constants] section

Acknowledgements

- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!
__________________________________________________________________________________
If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de

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