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Ghost of a Tale (DX11)



Thanks to Neovad for the first WIP fix for this game.

I have this fix sleeping in my PC...so i decide to upload, previously ask to Losti (that also was working of an fix).

Tested and finish on the last version of the game 7.33.
I have the GOG version BTW....but should work also in steam version (GOG and Steam have now the same version)

Fix:
- Shadows
- Lights
- Halos
- Light Shafts
- HUD

TB and SBS Mode (optional):
- The game support SBS/TB Mode using 3Dmigoto. Remove the ";" in the  ";include = ShaderFixes\3dvision2sbs.ini" of the d3dx.ini. Default TB Mode. F11 to cycle. Also remember to use "HDMI Checkerboard" in the NVCP to remove the 720p limitation.

Presets:
- "F1" to see presets

Know Issues:
- There is an issue with the Ocean Reflections at some times of the day

Instructions:
- Extract where GoaT.exe is located (\Ghost of a Tale)
- Use the "-window-mode exclusive" shortcut.
- Start the game, when "Rundll32" prompt appear, press "Yes" (in Win10 this don't appear). This is for the Profile Override needed for this game. In Nvidia overlay you will see "3Dfix by DHR".

Download


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