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Unity Universal Fix



I made this Unity Universal Fix because the time spending on fixing games is HUGE, so this save A LOT OF TIME. End results: More time to play and less time spending on fixing a game. And second i made this because there are a lot of games that are not fixed (not catch the attention of a Shaderhacker, or they are very niche....so sadly, not fix for them)....this add a new possibility if those games are using this engine :)

This Universal Fixes are made thanks to DarkStarSword, who add ShaderRegex to 3Dmigoto. You also can try the Unity Template script from DarkStarSword.

Read the README.txt for more info.
In any case this should always be the starting point to fix a game using this engine.


This is less polished that UE4 Universal fix, but i will trying to update time to time. To polish a tool like this take some time.


Note: 
- I noticed that some Unity games tagged VR (VR support) don't need this fix, and only need a couple of minor fixes. You need to test.

**IMPORTANT**
Instructions:

Depending of the Unity version of the game you need to enable in the d3dx.ini the include section:
;include = ShaderFixes\Unity55_DHR.ini
;include = ShaderFixes\Unity56_DHR.ini
;include = ShaderFixes\Unity20171_DHR.ini

*Unity 5.5 may work on 5.4
*Unity 20171 works in 2018.x version (i test a few games)

Fix on the Fly:
- Shadows
- Lights
- Reflections
- Halos
- Light Shafts

Not Fix:
- HUD elements
- Volumetric Lights
- Sun/Moon Position
- Some variant of any of the fixes listed


Download


** Do you like the fix? **
If you like the fix, you can donate to this PAYPAL account: dhr.donation@gmail.com


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