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Dragon Age II [DX11] - 3DV-Ready Fix - Losti

***This fix is my first one created by my own using the knowledge learned from  DarkStarSwordDJ-RK and most of it from DHR***

Special Thx goes to:
DarkStarSword - for everything you did for this small but nice 3D-Community and of cause your personal support!!!
DJ-RK- suppots me with his knowledge in the near past
DHR - for everything you teached me, THANK YOU, THANK YOU SO MICH !! You are here if some one needs your help, THY!!!!

_______________________________________________________________________
--- ~23 h development time later ---
_______________________________________

Update: V1.00
- release


1. Fixed:
- decalls Losti

- lights Losti
- HUD Losti
- impact effects Losti
- halos for lights/shadows/effects Losti
- water Losti

2. Issues left:
- ScreenSpaceAmbientOcclusion is flickering, you have to skip this graphic option
- sometimes the minimap will be somewhat wrong in depth....dont ask my why
- some shadows from characters while lights from casing appears are disabled, no fix here this time

==> Please report existing problems or upcoming one via EMAIL to my PP donation adress or in the 3D Vision forum, i will not check this post!!!!

3. Download - Fix V 1.00

4. Introduction get it working:
- uninstall old fixes!!!
- get the lastest NVIDIA driver!!!!!!!!!!!!!!!!! Use DisplayDriverUninstaller if you run into any issues.
- extract the archive to the ...\bin_ship\ folder of your game installation
- Press F7 after game start or later but you should need it to toggle 3D enabled but this prevents crashes with ALT+TAB or any windows switches here.
- see KeySettings because of HUD-management, press X making HUD in menues be suitable.

5. Ingame Settings:
- anything you want, except:
- disable/do not check "Screen Space Ambient Occlusion" in the video settings, this is flicker!!

6. Key Settings:
6.1 Key Settings (Keyboard + Mouse):

HUD-Key - for sutible HUD view - set key:
"X"
(this is a set key, needs to be resetted => see standard gaming depth key)
(This is resetted for normal playing while moving with W -Key)

HUD-Key - for sutible HUD view - hold key:
"ALT"
(this is a hold key, only enabled while holding ALT
==> This is for setting the HUD/mouse OK in demand in menues, e.g. while looting or reading tutorial messages if you need

Standard Gaming Depth:
"w" (hold down 0,1 sec)
==> This will set your game to STANDARD convergence and HUD/mouse depth settings
HUD-Key - Menues like inventory etc:
"i"
"m"
"c"
"j"
"p"
(this is a toggle key (on/off if presses several times)
==> set up correct HUD while entering game menues. This is resetted for normal playing while moving with W -Key
Reduce convergence:
"e"
(this is a toggle key (on/off if presses several times)
==> This is for dialoges sceenes having too high depth
Coursor Depth Scaling:
","
==> Scales depth of mouse coursor. This is resetted via W-key (see above), only for finding a suitible standard depth, or remove the W-Key if you will keep your settings while playing
NPC/LOOT-Items Depth Scaling:
"."
==> Scales depth of thing related to NPCs/Lootboxes etc.... This is resetted via W-key (see above), only for finding a suitible standard depth, or remove the W-Key if you will keep your settings while playing

7. Key Setting - Customization - Standard Version
if you dont like the settings the fix comes with, you have to find your own likes:
- choose your desired separation and convergence in the game (for the HUD you can cycle presets via Key (see key-settings)
- to see your convergence/separation set
[Hunting]
hunting=1in d3d11.ini 
and press F10 to see the current separation/conv. Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
- edit the sections below *; Example for changing default settings* in d3dx.ini
- set your desired Separation and Convergence in the "Standard Gaming Depth Key" section as well as HUD depth (z=...) and others (see chapter 7.1 for constants)


7.1 Constants
----only for more advanced users---
less values = more @ screen depth than the fix cames with
larger values = more in depth than depth than the fix cames with
==> This are the values setted via StandardGamingDepth key (w +100ms wait) by default
;;;;;;;;;;;;;;;;;;;;;general HUD depth;;;;;;;;;;;;;;;;;;;;;
z = 0.3
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;HUD DEPTH SCALE - Target Items Mouse etc;;;;;;;;;;;;;;;;;;;;;
z2= 2.4
;;;;;;;;;;;;;;;;;;;;;HUD DEPTH SCALE - Target Items Mouse etc;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;Mouse Depth scaling;;;;;;;;;;;;;;;;;;;;;
z3= 2.04
;;;;;;;;;;;;;;;;;;;;;Mouse Depth scaling;;;;;;;;;;;;;;;;;;;;;

7.2 Advanced Key Config
----only for more advanced users---

You can defince keys using in [Constants] section with:

[KeyWHATEVERYOURNAMEIS]
;(for choosing a key see here for replace KEY with it (http://msdn.microsoft.com/en-us/library/windows/desktop/dd375731(v=vs.85).aspx)
;(replace CONSTANTX with the constants written above)
;(replace XXX with a value, see above)
;(replace SEPXX with a separation value, leave it = the separation you choose by STRG+F3/4, no changes, 100 = 100%)
;(replace CONVXX with a convergence value, leave it = the convergence you choose by STRG+F5/6, no changes, standard is 1.5)
Key = KEY 
CONSTANTX = XXX
SEPARATION = SEPXX
CONVERGENCE = CONVXX

Key Press Types:
type = hold ==> only active while holding this key
type = toggle ==> enable/disable this setting
type = cycle ==> cycles the settings via this key, e.g. SEPARATION = 100, 50 will cycle bewtween 100% and 50% separation pressing this key
no deffinition = settings set on ON once pressed the key
You can also change any existing key definitions changing the key behind key = if you like the setting but want another key for it.


Acknowledgements
- Big thanks to Bo3bDarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
NVIDIA for creating 3D-Vision as a tech!
__________________________________________________________________________________
If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de


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