Fixed by: Andrey Shulzhenko and Arubinig
What This Does:
- Fixes shadows, lights, halos, water reflections & distortion effects
- Fixes HUD & UI depth
- Places a low convergence preset on the Right Mouse button for aiming.
Other Keybindings:
Esc - normal depth & convergence setting when in the game world.
F - Hold this for a low depth & convergence setting (for the inventory screen)
0 (number row)- Adjusts HUD & UI depth (2 settings)
9 (number row)- Adjusts depth & convergence (3 settings)
All of the above keybindings can be changed in the d3dx.ini file.
For more information about this fix, see this thread:
https://forums.geforce.com/default/topic/1028843/3d-vision/outcast-second-contact/post/5940273/#5940273
Installation:
1) Download this fix and extract it into the game directory.
2) To enable 3D, add the following launch parameter: -screen-fullscreen 1 . If that doesn't work, try: -window-mode exclusive
What This Does:
- Fixes shadows, lights, halos, water reflections & distortion effects
- Fixes HUD & UI depth
- Places a low convergence preset on the Right Mouse button for aiming.
Other Keybindings:
Esc - normal depth & convergence setting when in the game world.
F - Hold this for a low depth & convergence setting (for the inventory screen)
0 (number row)- Adjusts HUD & UI depth (2 settings)
9 (number row)- Adjusts depth & convergence (3 settings)
All of the above keybindings can be changed in the d3dx.ini file.
For more information about this fix, see this thread:
https://forums.geforce.com/default/topic/1028843/3d-vision/outcast-second-contact/post/5940273/#5940273
Installation:
1) Download this fix and extract it into the game directory.
2) To enable 3D, add the following launch parameter: -screen-fullscreen 1 . If that doesn't work, try: -window-mode exclusive