What an awesomely cool little game! This mashup of Dark Souls, Devil May Cry, and the original God of War games actually had me enjoy it enough to run through the (admittedly kinda short) game back to back, and to my surprise the 2nd playthrough had longer and expanded sections than the first. The fighting mechanics are relatively solid (although does take a little bit of time to get a feel for it, and a few upgrades to survive and deal more respectable damage), the platforming and traps section are reasonably tight, and there's several different minigames to boot. I highly suggest you take a look through the full screenshot album above to get a better idea of more of what the game offers. Plus there's a semi-decent wealth of Steam workshop content (think near-nekked chicks from other games) for everyone's inner weabness. Definitely worth checking out.
3D Fix Summary
Game Engine: Unity 4.25
*Note: Due to this being on an old version of Unity, could not get any existing universal fixes or scripts to work, so made this fix from scratch.
Fixed Issues:
-Lighting & shadows
-Fog halo effects (via shader fixing and stereoizing mono depth buffer)
-Light Shafts
User Interface Features:
-Cyclable HUD depth
-Automatic convergence presets for: in game, in menu, and during cutscenes
Not Fixed/Remaining Issues:
-The light glow given off of chests can clip on the sides at a distance. Only noticeable in few areas.
Instructions
1. Download fix: Bloody Spell Fix v1.0
2. Extract fix contents to ..\BloodySpell folder where BloodySpell.exe exists
3. Set "-window-mode exclusive" as the launch option in Steam or by creating a shortcut.
4. The following keybindings have been set up:
Key Effect
] Adjust HUD depth
Tools used and special credits
-3DMigoto v1.3.16 by 3DMigoto developers
Donations
-Like my work and wish to show appreciation and provide funding towards future game fixes? Dontations can be sent by visiting: www.paypal.me/DShanz or by sending to rshannonca@gmail.com