Fix made by 4everAwake for the water shader that appears with the setting "Shaders: High" and "Shaders: Medium". Then I applied a very similar fix for the shader that appears with "Shaders: Low" and tested the game and the expansion with the fix applied. It works for both the main game and Rise of the Owlverlord (note: they use different installation folders).
Fixed
- Water refraction. Things seen through water were at incorrect depth (with more separation). Now they are correct.
Remaining issues
- None.
Installation
- Download this file and extract its contents in the root folder of the game (where "GSGameExe_DX9.exe" is).
- Launch the game in DirectX 9 mode through the launcher or directly through "GSGameExe_DX9.exe".
Recommended settings
- Disabling vsync in the game configuration and then forcing it with Nvidia Inspector made the frame pacing perfect in my case (using maximum pre-rendered frames = 1 in Nvidia Inspector).