Update v2:
I now fix shadows/lights properly. So now you can play with any FOV value. Also Cinematics and running are OK.
Fix:
- Shadows (Interior, Night, Sun)
- Lights
- Lensflares
- Sun Glow
- Reflections
- HUD/Crosshair (adjustable by parameter)
- Hands and Weapon tweak, so you can adjust convergence only to hands and weapon, independent to the convergence of the world. This is new in FPS games fixes, this don't restrict increasing convergence. (adjustable by parameter)
Instructions:
- Extract the .zip where .exe is located
- Make sure that Compatibility Mode is OFF. Use Ctrl-Alt-Ins to see what mode it is in.
Know Issues:
- Not all Weapons are covered with the convergence tweak, so may look wrong. If you want to disable this feature change to "1" the "z" parameter in the d3dx.ini file.
- Some minor reflections
- Some SLI users report objects render in one eye. Disable SLI fix this.
Note:
- You can change the depth of the Crosshair/HUD changing the "x" parameter in the d3dx.ini file.
More info here: https://forums.geforce.com/default/topic/806582/3d-vision/dying-light/
Download v2
Screenshots