*** Pathfinder : Kingmaker - 3D-Vision Fix - Losti ***
Lastest Update: 02.10.2018 - V2.50
- release- UI was the problem here, the game was nearly 3D-V ready out of the box, except the UI, AO, Character shadow
- character shadows - Losti
- AO haloes (Stereo correction taken from DHR UNITY UNIVERSAL Fix an ported to a RegEx) - Losti
- suitible gaming profile coming with the fix, including SLI - Losti- UI (damn fckn UI ..... for those types of games its inalienable but a lot of work....) - Losti
Issues left:
- "dynamic" shadows while moving....you have the choice to play with or without it but you NEED high convegence, hence lower separation ... see below
- covering shadows of explored areas are not 100% in depth but its OK
- switching from a game to main screen will breake it some what....
- wrong effects depends on convergence and depth, e.g. for shadows and spell/caracter select circles
Report Issues:
- report any game breaking issues that are not described above in "Issues left" to rauti@inetmx.de
- provide savegame link/screenshot/details (NOT A SAVEGAME.RAR or ZIP this will be rejected)
- you can also report issues @ the 3DVision forum in the respective threar, but EMAIL would be the way you reach me deffinitively. I will NOT check this thread here!!!
- special help? contact me as well!!!
Download - Fix V 5.0
Pathfinder : Kingmaker - 3D-VisionReadyFix - Losti
Introduction get it working (follow the septs 1 by one!!):
(READ CAREFULLY!!! Please thake the time to read the whol lines one by one....DO NOT bother me with issues that caused by NOT READING THIS step by step!!!!!)
- ignore all writing errors in my post/comments/descriptions ^^
- uninstall old fixes!!! (delete the ShaderFixes folder from the game!!!)
- get the lastest NVIDIA driver, uninstall old one with Display Driver Uninstaller (DDU) if any troubles occure
- download and extract the fix archive to "...\Pathfinder Kingmaker\"
- start the game via "Kingmaker_3DV.cmd"
- press F7 once you see the "THANK YOU MESSAGE" and even after loading a game if you see the game in 2D
- WAIT !! do not press any key.... you can draw a picture with the mouse courser or lighten the thumb .... but WAIT until the main screen is moving into screen
- if you cant live with the missing capital letters in the initial menue ... hold down SHIFT key for 0,3 s .... press shift as normal as soon as you are in the game
- start/load a game ... go with the key settings below....feel free to modify but be aware: this is not simple .... i promise....i will make it better in my next fix ^^
Ingame Settings:
- everything you like (...i think...)
Constants in d3dx.ini:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;HUD DEPTH;;;;;;;;;;;;;;;;;;;;;;;;;;;;
z
;NOTE: CHANGE SLIGHTLY!!!! even 0,05 +- has big impact!!!
;note lower = more depth
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MOUSE DEPTH;;;;;;;;;;;;;;;;;;;;;;;;;;;;
z2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MOUSE DEPTH over Actionbar;;;;;;;;;;;;;;;;;;;;;;;;;;;;
y3
;depents on HUD depth (z) and MOUSE DEPTH (z2)
==> DO NOT TUCH the rest of the constants!!!!! ==> Some details and DO NOT CHANGE hints in the ini file ^^
Key Settings (Keyboard/Mouse):
ENABLE 3D (after ALT+TAB to windows or if disabled while loading or any other
"F7"
(press it in game if the "THANK YOU text" will appear....and after loading a game if 3D is disabled)
"SHIFT"
LOW-DEPTH - if AutoDepth will not work or some what in menues (e.g initial menue)
"SHIFT" + hold down 0,3 sec
Correct DEPTH of textes (while rading it from the action bar)
"LEFT ALT"
(If you like one of this more than the original one, search for "Key = CONTROL s" or "Key = CONTROL w" or "Key = CONTROL d" (without "") in the d3dx.ini and change it to "Key = shift" (without "") and delete the section [Key_STD_GAMING_DEPTH_KB]
(lowest wrong effect apperance - more shadows)
or
"CONTROL" + "D"
(same like above, more depth, more wrong effect apperance)
or
"CONTROL" + "S"
(Max depth, lower UI depth, but more wrong effect apperance - less shadows (same like standard)
- if you dont like the settings the fix comes with, you have to find your own likes, choose your desired separation, convergence and HUD-DEPTH in the game
- to see your convergence/separation set
- BE BEWARE: convergence and z constant will change mouse Depth!!! Try alternative depth settings first (see Key Settings) and make slight changes starting from the given settings. Slight z changes will have heavy effects @ the UI depth (use only 0,05 setps max). First set up your convergence, than adapt the UI via z constant and THAN adapt the MouseDepth with z2 and THAN adjust y3 for corret mouse over the action bar. Set all constants, separation and convergence settings to the [Key_STD_GAMING_DEPTH_KB] section (in case you do not have deleted it ^^) otherwhise apply it to the section you are going with [Hunting] hunting=1 in d3d11.ini and press F10 to see the current separation/conv.
- Set it to 0 if finished (Press F10 again or resart the game) -- BE AWARE of pressing other keys of the NUM-PAD while hunting is enabled.
- Find a suitible separation/convergence/HUD depth (x constant), as well as mouse depth (z3, z5)
- edit the d3dx.ini
- set your desired Separation and Convergence can Constants for keys named "STD_GAMING" and just below [Constants]
Acknowledgements
- THANK you DHR for all your continues support!!!
- THANK you DSS fixing the Unity Engine and pave the way for DHR's UNITY UIVERSAL FIX!
- THANK YOU Necropants reporting issues
- Big thanks to Bo3b, DarkStarSword, Flugan and all others involved in creating 3DMigoto; an amazing wrapper that allows us to fix our favourite DX11 games in 3D Vision!
- NVIDIA for creating 3D-Vision as a tech!
Food for Thought:
- Any 3D-Vision fix will take many hours of developnment, even if its a fix from a prev. fixed engine or an update of an exiting fix. We do THIS because of the satisfaction getting things right and helping others and keep 3D-Vision alive , not because of any profit in general.
--- This fix lasts 27 hrs to develop for me and "some" beers and cigarettes. Please find the donation addresses below to refund some of it .... OF CAUSE only if you want ---
__________________________________________________________________________________
If you like the fix and want to contribute for more future fixes, you can donate to this PayPal account: rauti@inetmx.de
Help keeping us 3D-Vision alive, support shader hackers with some motivating beer here:
https://forums.geforce.com/default/topic/1025069/3d-vision/free-donations-to-3dvision-fixers-absolutly-no-request-here-/post/5216801/#5216801